Tag Archives: dae.bin

c4eva Spoke! (2011-12-25 #fw)

[2011-12-25 01:36AM UTC] #fw <c4eva> merry xmas! [2011-12-25 01:48AM UTC] #fw <datrix> hey guys the xgd3s we burnt arnt proper right they have to be redone ??? [2011-12-25 01:48AM UTC] #fw <c4eva> datrix:yes needs patching [2011-12-25 01:48AM UTC] #fw <c4eva> … Continue reading

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c4eva Spoke! (2011-12-25 #c4e)

[2011-12-25 01:31AM UTC] #c4e <c4eva> merry xmas! [2011-12-25 01:48AM UTC] #c4e <redf0x> will previously burnt games work on 3.0 or do they have to be the newly burned topology [2011-12-25 01:48AM UTC] #c4e <c4eva> redfox:if they are ap25, will need … Continue reading

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iXtreme LT+ v3.0 to be Released After December 6

C4eva shared with us in private today some further details about the upcoming iXtreme LT+ v3.0, which is now targetted for release sometime after December 6, 2011. Earlier this week, Microsoft's Major Nelson announced December 6 as the official release … Continue reading

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iXtreme LT+ v3.0 On The Way — AP2.5 Defeated

iXtreme LT+ v3.0 is on the way! Yesterday, having revealed to the team an idea for countering the recent dae.bin/AP2.5 update, c4eva has today confirmed that he has in fact completely done away with the need for dae.bin/AP2.5 data. Although … Continue reading

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