how to boot ap 2.5/2.6 games

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This topic has 2 voices, contains 3 replies, and was last updated by avatar jeckelbrothers 2821 days ago.

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2011-11-22 at 04:58PM UTC #4112
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jeckelbrothers

ok so i soon on other sites (easy to google) and i cant load the site from this computer so i cant link or copy what it says but there is a usb way to get the games to boot. but this may not be live save. So the only other ways to boot ap 2.5/ap2.6 games is to dump your nand and extract your dae.bin and then re dump your game using xbc.

2011-11-22 at 05:07PM UTC #4117
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jeckelbrothers

also i seen that for people with the old dae.bin can do a soldering mod that stops the wrighting on the nand

2011-11-26 at 04:43AM UTC #4257
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QuickMythril

the way i read it, there are title updates that activate or deactivate the challenges, and there are also changes to the dae.bin (from the silent update) that would make it incompatible with the current xbox backup creator anyway. so i think dumping the nand would be a waste of time (sorry if you wanted to do this by my suggestion, i misunderstood some important facts.) if you stop writing to the nand wouldn’t that also prevent dash updates? if you can’t take an update then you can’t go online, so this seems like not a very useful solution.

2011-12-02 at 05:07PM UTC #4638
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jeckelbrothers

if you stop the wrighting on the nand on this dash then it will work still on live because this is not a try system update but on dec 6 it will become use less. also i found out that a cpu key is needed to get the dae.bin= aslo use less. But i do belave that the TU usb mod will bring a flag to a xbox. i still think the xbc will still be able to use the dea from the update because it was made to use other dae.bins in case of a update.

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