layer break help

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This topic has 2 voices, contains 6 replies, and was last updated by avatar jeckelbrothers 2270 days ago.

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2011-10-01 at 01:04PM UTC #1467
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jeckelbrothers

so xgd3 layer break is 2133520 so if i wanted to burn a xgd2 layer break then i would still use 1913760 right?

2011-10-01 at 01:14PM UTC #1468
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QuickMythril

yes

2011-10-01 at 02:43PM UTC #1480
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jeckelbrothers

also is it true that there is about 3 % of the disk that wont be copy able or is there a new way of burning with imgbrun to get a 100% burn

2011-10-01 at 02:54PM UTC #1483
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QuickMythril

currently it is normal for imgburn to fail after 97% and then you just click yes when it asks if you want to finalize the disc anyway

2011-10-01 at 02:56PM UTC #1484
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jeckelbrothers

so you end up losing 3% of data

2011-10-01 at 03:04PM UTC #1488
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QuickMythril

yes but so far none of the games actually have important data on that 3%. there is a chance that in the future games could max out the disc, or even that the xbox could do a check on the padding data in that 3% which would cause some kind of disc failure, but currently there are no problems with losing that 3%. seeing as there are only a handful of xgd3 games, i am sure they checked them all very extensively.

2011-10-01 at 03:08PM UTC #1490
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jeckelbrothers

ok thanks. i hope in the future c4 will find a way to burn all of the disk also i hope that xbox does not put security checks on that last 3% in the future

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